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Loss of connection to ICE Server
If a satellite server loses its connection to the ICE Server, it enters a "not ready" state. In this state, the server continues to send ballots to other servers in the group but with a vote count of zero. If another server is alive, connected to the ICE Server, and not marked out of service, it will win the leader election and become the leader. Otherwise, if there are no other servers in the group or if none are ready and in service, the current "not ready" server will remain the leader.
When a server is "not ready" but still active (acting as leader), it will coast, whereby:
*The server retains the configuration it had when it lost connectivity to the ICE Server. For example, if a patch server was previously set up to bridge "Channel Alpha" with "Channel Beta," it will continue to do so. However, this is a "best effort" approach. Some capabilities may cease to function when disconnected from the ICE Server, such as an ICE Archiver not archiving recordings while disconnected.
*The server will continuously attempt to reestablish its connection to the ICE Server. Once reconnected, it will resynchronize its operating configuration to update any changes made while it was offline.